Bangor - Day 9 - The use of technology in the pursuit of behaviour change

Thursday 19th The use of technology in the pursuit of behaviour change Programme Overview

Follow and contribute to the seminar on Twitter via #behfest16

Click here to download the day's programme

Resources and other content from the day:

Morning Sessions

09.00-09.30  Registration

09.30-10.00  Welcome and Game Briefing

10.00–11.00  Talk One:Technomeopathy, Robot Doctors and other Gimmickry. Presented by Matt Wyatt, 1000 Lives Improvement

11.00–12.00  Talk two: ENACTUS Presented by Aaron John. MSc Student

12.00-13.00  Lunch

Afternoon Sessions

13.00-14.30  Workshop one: Gamification in the Pursuit of Behaviour Change. Presented by Rhi Willmot and Kate Isherwood. PhD students in Health and Well-being.

14.30-15.00 Workshop two: Sport and Behaviour Change. Presented by Rupert Moon

15.00-15.30  Break / Networking

15.30-16.30  TED Talks (Cinema) / Ideate Session (Colab) / Poster session (Foyer) /  Future Generations discussion (Cowork)

16.30-17.00   Panel Discussion (TBC)

17.00-17.30   Evening reception

Key Note Session

17.30-18.30   Key Note Speaker Professor John Parkinson, Head of School of Psychology, Bangor University. Gameful by Design: Can games teach us how to live better lives?

 

Contact

If you would like further information on the Festival of Behaviour Change, please email good.practice@audit.wales

Posted by Dyfrig Williams 24 March 2016 17:25:00 Categories: Bangor

Comments

30 March 2016 13:59:24

Raising awareness of the risks of skin cancer with Free WiFi on the Beach

  • Here is an interesting example of using technology to influence behaviour. Everyone loves WiFi, and what could be better than Free WiFi on the Beach
  • Even better if it reduces your risk of skin cancer if it only operates if you are out of direct sunlight and in the shade
  • Here is an interesting video of how it works: Shadow WiFi  https://vimeo.com/132183349?ref=tw-share

 

 

30 March 2016 14:03:54

Cheers Chris, love that example!

09 April 2016 14:42:00

Achievement Badges

Here's an interesting example from Lucky's Lake Swim in Orlando Florida. http://luckyslakeswim.net/luckyslakeswimblog/achievement-badges-defined/

A friend was telling me all about it this morning. He currently holds the record for the 70-74 year age group and the 75- 80 year old age group. This entitles him to wear a different colour swim hat.

Just wondering if this is an example of 'Gameification' taken to the limits. A question for Rhi & Kate.

I did notice there was a badge for swimming with your spouse on your wedding anniversary. I'm not quite sure that will be sufficiently motivating for my circumstances.

 

 

 

 

 

11 April 2016 11:47:44

Nice! I'll leave the outdoor swimming to the 70-80 year olds!

17 May 2016 14:56:23

Loving these examples :) Food for thought for our discussions on user experiences I think :) 

18 May 2016 12:47:33

Thanks for the comment Susanne, hope the discussions are really useful!