Thursday 19th The use of technology in the pursuit of behaviour change Programme Overview
Follow and contribute to the seminar on Twitter via #behfest16
Resources and other content from the day:
09.30-10.00 Welcome and Game Briefing
10.00–11.00 Talk One:Technomeopathy, Robot Doctors and other Gimmickry. Presented by Matt Wyatt, 1000 Lives Improvement
11.00–12.00 Talk two: ENACTUS Presented by Aaron John. MSc Student
13.00-14.30 Workshop one: Gamification in the Pursuit of Behaviour Change. Presented by Rhi Willmot and Kate Isherwood. PhD students in Health and Well-being.
14.30-15.00 Workshop two: Sport and Behaviour Change. Presented by Rupert Moon
15.00-15.30 Break / Networking
15.30-16.30 TED Talks (Cinema) / Ideate Session (Colab) / Poster session (Foyer) / Future Generations discussion (Cowork)
16.30-17.00 Panel Discussion (TBC)
17.00-17.30 Evening reception
Key Note Session
17.30-18.30 Key Note Speaker Professor John Parkinson, Head of School of Psychology, Bangor University. Gameful by Design: Can games teach us how to live better lives?
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